The file system concept on Android devices is usually different from the one on desktop operating systems. If you want Emb3D
to be able to locate your texture image file, the 3D model file (OBJ
) must be zipped along with the texture image file. Also, the texture image file path inside the zipped file must respect the relative path referred to by the 3D model file.
Please have a look at the following example.
Inside the file textured_model.obj, the ./textured_model.mtl material file is indicated.
The textured_model.mtl file contains (along with other settings) the relative path for the texture image file ./tex/textureA.png.
Please follow the file schema pictured in screenshot below to organize the folders inside your zip file.